This method should draw the object as it would look like if we look at it through the observer's right eye

Namespace:  GLSV
Assembly:  GLSV (in GLSV.dll) Version: 1.2009.6.26 (1.2009.06.26)

Syntax

C#
public override void DrawRightEye()
Visual Basic (Declaration)
Public Overrides Sub DrawRightEye
Visual C++
public:
virtual void DrawRightEye() override

See Also