This method is used to set the kind of filter we want to use (when we are in anaglyph or interlaced mode)

Namespace:  GLSV
Assembly:  GLSV (in GLSV.dll) Version: 1.2009.6.26 (1.2009.06.26)

Syntax

C#
protected void SetEyeFilter(
	EStereoFilter mode
)
Visual Basic (Declaration)
Protected Sub SetEyeFilter ( _
	mode As EStereoFilter _
)
Visual C++
protected:
void SetEyeFilter(
	EStereoFilter mode
)

Parameters

mode
Type: GLSV..::.EStereoFilter
Mode

See Also