This method deletes texture names of all the sceneModels It is recomended to use it before erasing GLSV object

Namespace:  GLSV
Assembly:  GLSV (in GLSV.dll) Version: 1.2009.6.26 (1.2009.06.26)

Syntax

C#
public void DeleteTextures()
Visual Basic (Declaration)
Public Sub DeleteTextures
Visual C++
public:
void DeleteTextures()

See Also