REQUIREMENTS> |
GLSVe has been designed using .Net 2005 and has been tested on Windows 7 and Windows XP.
GLSVe uses OpenGL, GLU, GLUT and Tao.OpenGl for graphics generation.We also need OpenAl and SDL.Net for the audio utility. Finally, SDL.Net is also used to manage textures. |
INSTALLATION> |
To use GLSVe in your project follow this steps:
1. Install GLUT library . You must download freeglut.dll and copy it in C:/WINDOWS/system32/. 2. Install OpenAl library . Download oalinst.zip, extract and execute it. 3. Install SDL.Net. Download sdldotnet-6.1.0-sdk-setup.exe and execute it. 4. Download GLSVe and open it on .Net: GLSVe download Good luck! |
CONTENTS> |
The latest download in sourceforge, v1.1 beta, includes the GLSVe library (source code) and several examples of use. Each of them has a brief description of its functionality at the top of the Form1.cs code. We reproduce those descriptions here. |