Wheel event increments Cursor3D paralax if true Wheel event increments Viewport paralax if false

Namespace:  GLSV
Assembly:  GLSV (in GLSV.dll) Version: 1.2009.6.26 (1.2009.06.26)

Syntax

C#
public bool MoveCursorNotParalax { get; set; }
Visual Basic (Declaration)
Public Property MoveCursorNotParalax As Boolean
Visual C++
public:
property bool MoveCursorNotParalax {
	bool get ();
	void set (bool value);
}

See Also