Increment of viewport paralax in a keyParalaxEvent (it is multiplied by the integer sended) Increment of pointer3D paralax in a mouse wheel event.

Namespace:  GLSV
Assembly:  GLSV (in GLSV.dll) Version: 1.2009.6.26 (1.2009.06.26)

Syntax

C#
protected int _paralaxFactor
Visual Basic (Declaration)
Protected _paralaxFactor As Integer
Visual C++
protected:
int _paralaxFactor

See Also