it is the size of the OpenGL control in milimeters. It is constant thru all the application time

Namespace:  GLSV
Assembly:  GLSV (in GLSV.dll) Version: 1.2009.6.26 (1.2009.06.26)

Syntax

C#
protected XY _sizeInMm
Visual Basic (Declaration)
Protected _sizeInMm As XY
Visual C++
protected:
XY^ _sizeInMm

See Also