This method makes us sure that all the engine objects have a reference to engine

Namespace:  GLSV
Assembly:  GLSV (in GLSV.dll) Version: 1.2009.6.26 (1.2009.06.26)

Syntax

C#
public void RefreshEngine()
Visual Basic (Declaration)
Public Sub RefreshEngine
Visual C++
public:
void RefreshEngine()

See Also