this method should draw the object as it would look like if we look at it through the observer's path_r eye
Namespace:
GLSVAssembly: GLSV (in GLSV.dll) Version: 1.2009.6.26 (1.2009.06.26)
Syntax
| C# |
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public override void DrawRightEye() |
| Visual Basic (Declaration) |
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Public Overrides Sub DrawRightEye |
| Visual C++ |
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public: virtual void DrawRightEye() override |