This method creates an array, and stores the 3D vertex to be able to draw a cross with the user size.
Namespace:
GLSVAssembly: GLSV (in GLSV.dll) Version: 1.2009.6.26 (1.2009.06.26)
Syntax
C# |
---|
protected XYZ[] CrossCreate( EActiveEye eye ) |
Visual Basic (Declaration) |
---|
Protected Function CrossCreate ( _ eye As EActiveEye _ ) As XYZ() |
Visual C++ |
---|
protected: array<XYZ^>^ CrossCreate( EActiveEye eye ) |
Parameters
- eye
- Type: GLSV..::.EActiveEye
the eye through you are looking at the scene