This method creates an array, and stores the 3D vertex to be able to draw a cross with the user size.
Namespace:
GLSVAssembly: GLSV (in GLSV.dll) Version: 1.2009.6.26 (1.2009.06.26)
Syntax
| C# |
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protected XYZ[] CrossCreate( EActiveEye eye ) |
| Visual Basic (Declaration) |
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Protected Function CrossCreate ( _ eye As EActiveEye _ ) As XYZ() |
| Visual C++ |
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protected: array<XYZ^>^ CrossCreate( EActiveEye eye ) |
Parameters
- eye
- Type: GLSV..::.EActiveEye
the eye through you are looking at the scene