This method creates an array, and stores the 3D vertex to be able to draw a cross with the user size.

Namespace:  GLSV
Assembly:  GLSV (in GLSV.dll) Version: 1.2009.6.26 (1.2009.06.26)

Syntax

C#
protected XYZ[] CrossCreate(
	EActiveEye eye
)
Visual Basic (Declaration)
Protected Function CrossCreate ( _
	eye As EActiveEye _
) As XYZ()
Visual C++
protected:
array<XYZ^>^ CrossCreate(
	EActiveEye eye
)

Parameters

eye
Type: GLSV..::.EActiveEye
the eye through you are looking at the scene

Return Value

a vector with the correct vertex to draw a cross

See Also