This method loads the projection matrix based in the observer parameters.
It loads the identity matrix and then calls to the observer.Perspective method to set the projection matrix
Namespace:
GLSVAssembly: GLSV (in GLSV.dll) Version: 1.2009.6.26 (1.2009.06.26)
Syntax
C# |
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public void ActivateProjectionBaseMatrix() |
Visual Basic (Declaration) |
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Public Sub ActivateProjectionBaseMatrix |
Visual C++ |
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public: void ActivateProjectionBaseMatrix() |