This method loads the projection matrix based in the observer parameters. It loads the identity matrix and then calls to the observer.Perspective method to set the projection matrix

Namespace:  GLSV
Assembly:  GLSV (in GLSV.dll) Version: 1.2009.6.26 (1.2009.06.26)

Syntax

C#
public void ActivateProjectionBaseMatrix()
Visual Basic (Declaration)
Public Sub ActivateProjectionBaseMatrix
Visual C++
public:
void ActivateProjectionBaseMatrix()

See Also