this method sets all the params that a Viewport needs
Namespace:
GLSV
Assembly:
GLSV (in GLSV.dll) Version: 1.2009.6.26 (1.2009.06.26)
Syntax
C# |
---|
public void SetViewportParams(
int controlWidth,
int controlHeight,
int displayWidth,
int displayHeight
) |
Visual Basic (Declaration) |
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Public Sub SetViewportParams ( _
controlWidth As Integer, _
controlHeight As Integer, _
displayWidth As Integer, _
displayHeight As Integer _
) |
Visual C++ |
---|
public:
void SetViewportParams(
int controlWidth,
int controlHeight,
int displayWidth,
int displayHeight
) |
Parameters
- controlWidth
- Type: System..::.Int32
this is the actual width of the OpenGL control measured in pixels
- controlHeight
- Type: System..::.Int32
this is the actual height of the OpenGL control measured in pixels
- displayWidth
- Type: System..::.Int32
this is the width of the display measured in pixels
- displayHeight
- Type: System..::.Int32
this is the height of the display measured in pixels
See Also