class constructor
Namespace:
GLSVAssembly: GLSV (in GLSV.dll) Version: 1.2009.6.26 (1.2009.06.26)
Syntax
C# |
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public Pointer3D( GLSV e, double mmSize, Color color, int type, int layer ) |
Visual Basic (Declaration) |
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Public Sub New ( _ e As GLSV, _ mmSize As Double, _ color As Color, _ type As Integer, _ layer As Integer _ ) |
Visual C++ |
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public: Pointer3D( GLSV^ e, double mmSize, Color color, int type, int layer ) |
Parameters
- e
- Type: GLSV..::.GLSV
the GLSV instance
- mmSize
- Type: System..::.Double
the amount of milimeters that you want the mouse to be
- color
- Type: System.Drawing..::.Color
the Pointer3D's color
- type
- Type: System..::.Int32
the Pointer3D's type
- layer
- Type: System..::.Int32
the