The Sound3D type exposes the following members.
Constructors
Name | Description | |
---|---|---|
![]() | Sound3D | Overloaded. |
Methods
Name | Description | |
---|---|---|
![]() | AjustVolume |
This method adjusts the audio volume
|
![]() | Copy |
Copies all the properties of sound except engine from a objetc sound
|
![]() | Destroy |
This method destroys the audio or sound source in a particular instance
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![]() | Equals | (Inherited from Object.) |
![]() | Finalize | (Inherited from Object.) |
![]() | GetHashCode | (Inherited from Object.) |
![]() | GetType | (Inherited from Object.) |
![]() | MemberwiseClone | (Inherited from Object.) |
![]() | Pause |
This method pause audio
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![]() | Play |
This method play audio
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![]() | SetObserver |
This method positions and orients the observer on the scene taken as reference the sound source
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![]() | SetSourse |
This method positions the sound source in the scene
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![]() | Stop |
This method stop audio
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![]() | ToString | (Inherited from Object.) |
Properties
Name | Description | |
---|---|---|
![]() | Path |
This field represents the directory where the audio
|
![]() | Position |
Position of the event sound
|