This methos is used to erase a scene object
Namespace:
GLSVAssembly: GLSV (in GLSV.dll) Version: 1.2009.6.26 (1.2009.06.26)
Syntax
C# |
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public void EraseSceneObject( int i ) |
Visual Basic (Declaration) |
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Public Sub EraseSceneObject ( _ i As Integer _ ) |
Visual C++ |
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public: void EraseSceneObject( int i ) |
Parameters
- i
- Type: System..::.Int32
it is the scene object position in the list