Class constructor. Sets all the param a sphere needs to exist
Namespace:
GLSVAssembly: GLSV (in GLSV.dll) Version: 1.2009.6.26 (1.2009.06.26)
Syntax
C# |
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public Mesh( XYZ pos, int render, alfaXYZ rot, XYZ centre, XYZ scale, alfaXYZ scaleOrientation, int layer ) |
Visual Basic (Declaration) |
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Public Sub New ( _ pos As XYZ, _ render As Integer, _ rot As alfaXYZ, _ centre As XYZ, _ scale As XYZ, _ scaleOrientation As alfaXYZ, _ layer As Integer _ ) |
Visual C++ |
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public: Mesh( XYZ^ pos, int render, alfaXYZ^ rot, XYZ^ centre, XYZ^ scale, alfaXYZ^ scaleOrientation, int layer ) |
Parameters
- pos
- Type: GLSV..::.XYZ
Mesh position
- render
- Type: System..::.Int32
Mesh render type
- rot
- Type: GLSV..::.alfaXYZ
Mesh rotation
- centre
- Type: GLSV..::.XYZ
Mesh centre
- scale
- Type: GLSV..::.XYZ
Mesh scale
- scaleOrientation
- Type: GLSV..::.alfaXYZ
Mesh scale orientation
- layer
- Type: System..::.Int32
Mesh layer