Gets/sets the mode that we use to draw the scene

Namespace:  GLSV
Assembly:  GLSV (in GLSV.dll) Version: 1.2009.6.26 (1.2009.06.26)

Syntax

C#
public Mode VisionMode { get; set; }
Visual Basic (Declaration)
Public Property VisionMode As Mode
Visual C++
public:
property Mode^ VisionMode {
	Mode^ get ();
	void set (Mode^ value);
}

See Also