The AnimationCollection type exposes the following members.
Constructors
Name | Description | |
---|---|---|
![]() | AnimationCollection | Overloaded. |
Methods
Name | Description | |
---|---|---|
![]() | AddTextureToAnimation |
Add texture to the collection
|
![]() | CopyIModel |
this method creates a copy of the model
(Inherited from Model.) |
![]() | CurrentFrame |
This method returns the current frame
|
![]() | DrawHead |
this method should draw the object as it would look like if we look at it through an eye located between the 2 observer eyes
(Overrides Model..::.DrawHead()()().) |
![]() | DrawLeftEye |
This method should draw the object as it would look like if we look at it through the observer's left eye
(Overrides Model..::.DrawLeftEye()()().) |
![]() | DrawRightEye |
This method should draw the object as it would look like if we look at it through the observer's right eye
(Overrides Model..::.DrawRightEye()()().) |
![]() | Equals | (Inherited from Object.) |
![]() | Finalize | (Inherited from Object.) |
![]() | GetHashCode | (Inherited from Object.) |
![]() | GetType | (Inherited from Object.) |
![]() | MaxDistanceToObserver |
This method claculates the maximun distance to the observer
(Inherited from Model.) |
![]() | MemberwiseClone | (Inherited from Object.) |
![]() | Pause |
Pause the animation
|
![]() | Start |
Start the animation
|
![]() | Stop |
Stop the animation
|
![]() | ToString | (Inherited from Object.) |
Fields
Name | Description | |
---|---|---|
![]() | _layer |
This field tell us the layer the model belongs to
(Inherited from Model.) |
![]() | _position |
This vector represents the Model position
(Inherited from Model.) |
![]() | _visibleLeftEye |
This field represents if the model can be seen by the left eye
(Inherited from Model.) |
![]() | _visibleRightEye |
This field represents if the model can be seen by the right eye
(Inherited from Model.) |
Properties
Name | Description | |
---|---|---|
![]() | DelayTime |
This field represents the delay time to change the texture in the animation
|
![]() | Layer |
This field tell us the layer the model belongs to
(Inherited from Model.) |
![]() | Loop |
This field represents if the animation is a loop
|
![]() | Position |
This vector represents the Model position
(Inherited from Model.) |
![]() | TextureList |
This field represents the texture list
|
![]() | Visible |
This field represent the visibility of the model
(Inherited from Model.) |
![]() | VisibleLeftEye |
This field represents if the model can be seen by the left eye
(Inherited from Model.) |
![]() | VisibleRightEye |
This field represents if the model can be seen by the left eye
(Inherited from Model.) |