Represents the display size measured in pixels. This field states the ratio milimeters/pixel between OpenGL world and window world Usually it doesn't change.

Namespace:  GLSV
Assembly:  GLSV (in GLSV.dll) Version: 1.2009.6.26 (1.2009.06.26)

Syntax

C#
protected XY _displaySizeInPx
Visual Basic (Declaration)
Protected _displaySizeInPx As XY
Visual C++
protected:
XY^ _displaySizeInPx

See Also