Class constructor
Namespace:
GLSVAssembly: GLSV (in GLSV.dll) Version: 1.2009.6.26 (1.2009.06.26)
Syntax
C# |
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public Light( XYZ position, float[] ambient, float[] diffuse, float[] specular, int lightNum ) |
Visual Basic (Declaration) |
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Public Sub New ( _ position As XYZ, _ ambient As Single(), _ diffuse As Single(), _ specular As Single(), _ lightNum As Integer _ ) |
Visual C++ |
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public: Light( XYZ^ position, array<float>^ ambient, array<float>^ diffuse, array<float>^ specular, int lightNum ) |
Parameters
- position
- Type: GLSV..::.XYZ
Light position
- ambient
- Type: array<
System..::.Single
>[]()[]
Ambient factor
- diffuse
- Type: array<
System..::.Single
>[]()[]
Diffuse factor
- specular
- Type: array<
System..::.Single
>[]()[]
Specular factor
- lightNum
- Type: System..::.Int32
Number of light