This method deletes texture names of all the sceneModels
It is recomended to use it before erasing GLSV object
Namespace:
GLSVAssembly: GLSV (in GLSV.dll) Version: 1.2009.6.26 (1.2009.06.26)
Syntax
| C# |
|---|
public void DeleteTextures() |
| Visual Basic (Declaration) |
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Public Sub DeleteTextures |
| Visual C++ |
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public: void DeleteTextures() |