The Pointer3D type exposes the following members.
Constructors
| Name | Description | |
|---|---|---|
| Pointer3D | Overloaded. |
Methods
| Name | Description | |
|---|---|---|
| CopyIModel |
This method returns a copy of Pointer3D
(Overrides Model..::.CopyIModel()()().) | |
| CrossCreate |
This method creates an array, and stores the 3D vertex to be able to draw a cross with the user size.
| |
| DrawCross |
This method draws the lines that represent the Pointer3D
| |
| DrawHead |
this method should draw the object as it would look like if we look at it through an eye located between the 2 observer eyes
(Overrides Model..::.DrawHead()()().) | |
| DrawLeftEye |
this method should draw the object as it would look like if we look at it through the observer's path_l eye
(Overrides Model..::.DrawLeftEye()()().) | |
| DrawRightEye |
this method should draw the object as it would look like if we look at it through the observer's path_r eye
(Overrides Model..::.DrawRightEye()()().) | |
| Equals | (Inherited from Object.) | |
| Finalize | (Inherited from Object.) | |
| GetHashCode | (Inherited from Object.) | |
| GetType | (Inherited from Object.) | |
| Hide |
Hides the 3D Mouse Pointer3D
| |
| MaxDistanceToObserver |
This method calculates the maximun distance to the observer
(Overrides Model..::.MaxDistanceToObserver(Observer).) | |
| MemberwiseClone | (Inherited from Object.) | |
| Show |
Shows the Pointer3D
| |
| ToString | (Inherited from Object.) |
Fields
| Name | Description | |
|---|---|---|
| _color |
this is the Pointer3D's color
| |
| _constantSize |
If true the size of the Pointer3D doesn't change measured on the screen
| |
| _layer |
This field tell us the layer the model belongs to
(Inherited from Model.) | |
| _position |
This vector represents the Model position
(Inherited from Model.) | |
| _size |
this is the pointer's size
| |
| _type |
this is the Pointer3D's type
| |
| _visible |
a field to know if the mouse is visible or not
| |
| _visibleLeftEye |
This field represents if the model can be seen by the left eye
(Inherited from Model.) | |
| _visibleRightEye |
This field represents if the model can be seen by the right eye
(Inherited from Model.) |
Properties
| Name | Description | |
|---|---|---|
| ConstantSize |
If true the size of the Pointer3D doesn't change measured on the screen
| |
| CoordOpenGl |
Sets/gets the mouse's OpenGL space coordinates
| |
| HtmColor |
Gets/Sets the pointer´s color in html format
That's because a Color cannot be automatically
serialized/deserialized using the
.NET System.Xml.Serialization.XmlSerializer class
| |
| Layer |
This field tell us the layer the model belongs to
(Inherited from Model.) | |
| Pointer3DColor |
Sets/gets the Pointer3D color
| |
| Position |
This vector represents the Model position
(Inherited from Model.) | |
| Rotated |
establish if the Pointer3D's symbol is rotated
| |
| Size |
Sets/gets the Pointer3D size
| |
| Type |
Sets/gets the Pointer3D type
| |
| Visible |
Get/set if the mouse is visible or not
| |
| VisibleLeftEye |
This field represents if the model can be seen by the left eye
(Inherited from Model.) | |
| VisibleRightEye |
This field represents if the model can be seen by the left eye
(Inherited from Model.) |